Designing for wearables

Summary

The course focuses on how technology can be used in wearable contexts as complements to the human body and as enhancements to personal expressions. The course covers product design, fashion design and prototype production. The course offers a theoretical foundation combined with practical parts of concept development and prototyping.

Admission requirements

  1. General eligibility + the equivalent of English course B in Swedish secondary school.
  2. At least 30 credits in a relevant field, such as computer science, interaction design, performance design, graphic design, visual communication, fashion, product design or equivalent.

Selection:

credits 60% final grades 20% national university aptitude test 20%

About

The course Designing for wearables is a mix of Product Design, Interaction Design and technology/programming. It aims towards you who are interested in design, computer science and has a bit of engineering in you. The course consists of one theoretical part concerning the meaning of wearable electronics - how does it affect us? The other part of the course is more practically oriented with prototype production where you create your own design for wearables.

 

Interviews

Syllabus

Syllabus for students autumn 2017, autumn 2016, autumn 2015

Course Code:
KD337A revision 1
Level of specialisation
G1F
Main fields of study:
No main fields
Language:
English
Date of ratification:
02 March 2015
Decision-making body:
Faculty of Culture and Society
Enforcement date:
31 August 2015

Entry requirements

  1. General eligibility + the equivalent of English course B in Swedish secondary school.
  2. At least 30 credits in a relevant field, such as computer science, interaction design, performance design, graphic design, visual communication, fashion, product design or equivalent.

Specialisation and progression relative to the degree regulations

No main field.

Purpose

Technology has for long been a means for modifying the functionality of the human body and a
tool for personal expression. As technology has become more digital it has changed the concepts of
identity, human behaviour and how we communicate with one and other. As technology progresses it
started to blur the notion of personal technology where technology has become a means for
identification in both a physical and virtual sense.
This course deals with the intersection of design, fashion and physical prototyping as a means for
personal development through both the theoretical and practical aspects of the field. The course
seeks to construct knowledge whit in the field through a design-­­oriented exploration approached
where theory will be continuously mix with practical outcomes.
This course explores the emerging filed of wearable computing to reach a deeper understanding of
what it means to embody technology through an integrated approach between creative, cultural,
productive marketing and communication aspects.
This course mixes student for different fields where they content is based upon a interdisciplinary
approach to the subject.

Contents

In this course we will study how technology can be used in wearable contexts as a means to
complement the functions of the human body and enhance personal expression. The course
covers product design, fashion design and prototype production. The course offers a theoretical
introduction and foundation, which is iterated through practical course elements in the form of
concept development and prototyping.

Learning outcomes

Upon successful completion of the course, the student should be able to demonstrate knowledge in
and understanding of:

  • how portable technology can be used as a medium for personal expression within cultural communication and critical reflection (1)
  • basic understanding of product design (2)
  • basic understanding of interactive design (3)
  • different methods for examining and developing design concepts (4)
  • basic tools for prototype development (5)
  • basic electronics (6)
  • basic programming skills (7)
  • advanced understanding of technology suited for a portable context. (8)
Upon completion of the course the student should also be able to:
  • participate in, and reflect upon, interdisciplinary design processes (9)
  • develop and implement ideas for functioning prototypes. (10)
Upon completion of the course, the student should have sufficient practical and theoretical
  • knowledge in order to, unaided, be able to:
  • develop own thoughts and tentative design for how one can use existing technology as a medium for personal expression (11)
  • critically reflect on the own design process using the methods and tools presented during the course (12)
  • critically reflect the design processes of others and be able to give constructive feedback. (13)
  • Develop working prototypes based on original ideas (14)

Learning activities

The course is built around a studio-based learning environment, with a combination of lectures, practical workshops and seminars. The students will work both in groups and individually. The students will also have the opportunity for supervision during the course.

Grading system

Excellent (A), Very Good (B), Good (C), Satisfactory (D), Pass (E) or Fail (U).

Course literature and other teaching materials


Olsson, Tony. (2012). Arduino wearables. [Berkeley, Calif.]: Apress
Quinn, Bradley (2002). Techno fashion. Oxford: Berg
Seymour, Sabine (2008). Fashionable technology: the intersection of design, fashion, science and technology. Wien: Springer

Course evaluation

The course is evaluated in writing by all students and orally together with teachers in the form of group discussion. The results are analyzed by the responsible teacher and reported in writing to the students.

Other Information

The Swedish title of the course is ”Design för bärbar teknologi”.

Contact

The education is provided by the Faculty of Culture and Society at the department School of Arts and Communication.

Further information

Studentservice, K3 - Malmö högskola,

Application

28 August 2017 - 05 November 2017 Day-time 100% Malmö Application code: mah-72324

National application round

Tuition fees

for non-EU students only

First instalment: 31000 SEK
Full tuition Fee: 31000 SEK

Open for late application

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